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Minecraft

Minecraft Snapshot 26.1 Snapshot 4 Changes

by letsrespawn

Minecraft has just dropped the 4th snapshot of the 26.1 update. This snapshot adds in a couple small features and brings some much needed Quality of Life Fixes. Read the full patch notes below.

New Features

  • Added new baby sounds for Horse

Changes

  • Revamped the visuals of more baby mobs
  • Baby chicken wing texture has been updated/fixed

Baby Mobs

  • Updated the models and textures of the following baby mobs:
    • Horse
      • Increased the bounding box of baby Horses to better fit the new model
    • Donkey
    • Mule
    • Zombie Horse
      • Increased the bounding box of baby Zombie Horses to better fit the new model
      • Can only be spawned in Creative mode or by using commands
    • Skeleton Horse
      • Increased the bounding box of baby Skeleton Horses to better fit the new model
      • Can only be spawned in Creative mode or by using commands

Technical Changes

  • The Data Pack version is now 97.1
  • The Resource Pack version is now 78.1

Data Pack Version 97.1

  • Villager and Piglin inventory slots can now only be accessed using mob.inventory.*. villager.* and piglin.* has been removed

World Clocks

  • Added minecraft:the_end world clock to The End dimension
    • It now controls the sky flashes in The End

Tags

Block Tags

  • Added the following tags which determine which blocks a category of vegetation can be placed on and survive
    • #supports_stem_fruit
    • #supports_pumpkin_stem_fruit
    • #supports_melon_stem_fruit

Resource Pack Version 78.1

Entity Textures

  • Added new entity textures:
    • entity/horse/donkey_baby.png
    • entity/horse/horse_black_baby.png
    • entity/horse/horse_brown_baby.png
    • entity/horse/horse_chestnut_baby.png
    • entity/horse/horse_creamy_baby.png
    • entity/horse/horse_darkbrown_baby.png
    • entity/horse/horse_gray_baby.png
    • entity/horse/horse_blackdots_baby.png
    • entity/horse/horse_markings_white_baby.png
    • entity/horse/horse_markings_whitedots_baby.png
    • entity/horse/horse_markings_whitefield_baby.png
    • entity/horse/horse_skeleton_baby.png
    • entity/horse/horse_white_baby.png
    • entity/horse/horse_zombie_baby.png
    • entity/horse/mule_baby.png
  • Added new sound events for the Horse:
    • entity.baby_horse.ambient
    • entity.baby_horse.hurt
    • entity.baby_horse.death
    • entity.baby_horse.angry
    • entity.baby_horse.eat
    • entity.baby_horse.fall
    • entity.baby_horse.land
    • entity.baby_horse.step
    • entity.baby_horse.breathe

Fixed bugs in 26.1 Snapshot 4

MC-305767 – Melons and pumpkins now grow only on farmland

MC-131745 – Shipwrecks sometimes generate split into different variants at chunk boundaries

MC-298136 – The aura of beacon beams now always renders behind block entities

MC-302635 – Semi-transparent blocks render in front of solid blocks when viewed through semi-transparent blocks being pushed by a piston

MC-305134 – “villager.” and “piglin.” can both test both villagers’ and piglins’ inventories

MC-305510 – The top texture of stripped spruce logs is now inconsistent with Bedrock Edition

MC-305632 – The minimum prices for enchanted books traded by librarians are inconsistent with the established price calculation formula

MC-305674 – You can sell water bottles to wandering traders up to 12 times, instead of 2

MC-305675 – Even when “Villager Trade Rebalance” is enabled, master armorers still sell diamond armor without buying diamonds

MC-305676 – When “Villager Trade Rebalance” is enabled, master desert armorers sell diamond leggings for 4 diamonds instead of 3 diamonds

MC-305677 – When “Villager Trade Rebalance” is enabled, master savanna armorers sell diamond chestplates for 6 emeralds and 2 diamonds instead of 8 emeralds and 3 diamonds

MC-305691 – Villagers have insomnia

MC-305695 – Piglins spawned from spawn eggs now immediately hunt

MC-305699 – Piglins in groups fail to initiate hoglin hunting behavior

MC-305700 – Hoglins and zoglins no longer attack

MC-305708 – Sugar cane can no longer be placed on red sand

MC-305711 – Wardens spawned from spawn eggs now immediately burrow into the ground

MC-305719 – Iron golems now spawn in abundance

MC-305743 – When the “Villager Trade Rebalance” experiment is enabled, novice armorers sell iron boots for 5 iron ingots

MC-305744 – When the “Villager Trade Rebalance” experiment is enabled, apprentice armorers sell iron helmets instead of iron leggings or chestplates

MC-305747 – When the “Villager Trade Rebalance” experiment is enabled, journeyman armorers sell chainmail chestplates instead of bells

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