Minecraft Snapshot 26.1 Snapshot 4 Changes
by letsrespawn

Minecraft has just dropped the 4th snapshot of the 26.1 update. This snapshot adds in a couple small features and brings some much needed Quality of Life Fixes. Read the full patch notes below.
New Features
- Added new baby sounds for Horse
Changes
- Revamped the visuals of more baby mobs
- Baby chicken wing texture has been updated/fixed
Baby Mobs
- Updated the models and textures of the following baby mobs:
- Horse
- Increased the bounding box of baby Horses to better fit the new model
- Donkey
- Mule
- Zombie Horse
- Increased the bounding box of baby Zombie Horses to better fit the new model
- Can only be spawned in Creative mode or by using commands
- Skeleton Horse
- Increased the bounding box of baby Skeleton Horses to better fit the new model
- Can only be spawned in Creative mode or by using commands
- Horse
Technical Changes
- The Data Pack version is now 97.1
- The Resource Pack version is now 78.1
Data Pack Version 97.1
- Villager and Piglin inventory slots can now only be accessed using mob.inventory.*. villager.* and piglin.* has been removed
World Clocks
- Added minecraft:the_end world clock to The End dimension
- It now controls the sky flashes in The End
Tags
Block Tags
- Added the following tags which determine which blocks a category of vegetation can be placed on and survive
- #supports_stem_fruit
- #supports_pumpkin_stem_fruit
- #supports_melon_stem_fruit
Resource Pack Version 78.1
Entity Textures
- Added new entity textures:
- entity/horse/donkey_baby.png
- entity/horse/horse_black_baby.png
- entity/horse/horse_brown_baby.png
- entity/horse/horse_chestnut_baby.png
- entity/horse/horse_creamy_baby.png
- entity/horse/horse_darkbrown_baby.png
- entity/horse/horse_gray_baby.png
- entity/horse/horse_blackdots_baby.png
- entity/horse/horse_markings_white_baby.png
- entity/horse/horse_markings_whitedots_baby.png
- entity/horse/horse_markings_whitefield_baby.png
- entity/horse/horse_skeleton_baby.png
- entity/horse/horse_white_baby.png
- entity/horse/horse_zombie_baby.png
- entity/horse/mule_baby.png
- Added new sound events for the Horse:
- entity.baby_horse.ambient
- entity.baby_horse.hurt
- entity.baby_horse.death
- entity.baby_horse.angry
- entity.baby_horse.eat
- entity.baby_horse.fall
- entity.baby_horse.land
- entity.baby_horse.step
- entity.baby_horse.breathe
Fixed bugs in 26.1 Snapshot 4
MC-305767 – Melons and pumpkins now grow only on farmland
MC-131745 – Shipwrecks sometimes generate split into different variants at chunk boundaries
MC-298136 – The aura of beacon beams now always renders behind block entities
MC-302635 – Semi-transparent blocks render in front of solid blocks when viewed through semi-transparent blocks being pushed by a piston
MC-305134 – “villager.” and “piglin.” can both test both villagers’ and piglins’ inventories
MC-305510 – The top texture of stripped spruce logs is now inconsistent with Bedrock Edition
MC-305632 – The minimum prices for enchanted books traded by librarians are inconsistent with the established price calculation formula
MC-305674 – You can sell water bottles to wandering traders up to 12 times, instead of 2
MC-305675 – Even when “Villager Trade Rebalance” is enabled, master armorers still sell diamond armor without buying diamonds
MC-305676 – When “Villager Trade Rebalance” is enabled, master desert armorers sell diamond leggings for 4 diamonds instead of 3 diamonds
MC-305677 – When “Villager Trade Rebalance” is enabled, master savanna armorers sell diamond chestplates for 6 emeralds and 2 diamonds instead of 8 emeralds and 3 diamonds
MC-305691 – Villagers have insomnia
MC-305695 – Piglins spawned from spawn eggs now immediately hunt
MC-305699 – Piglins in groups fail to initiate hoglin hunting behavior
MC-305700 – Hoglins and zoglins no longer attack
MC-305708 – Sugar cane can no longer be placed on red sand
MC-305711 – Wardens spawned from spawn eggs now immediately burrow into the ground
MC-305719 – Iron golems now spawn in abundance
MC-305743 – When the “Villager Trade Rebalance” experiment is enabled, novice armorers sell iron boots for 5 iron ingots
MC-305744 – When the “Villager Trade Rebalance” experiment is enabled, apprentice armorers sell iron helmets instead of iron leggings or chestplates
MC-305747 – When the “Villager Trade Rebalance” experiment is enabled, journeyman armorers sell chainmail chestplates instead of bells
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